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Feb
13
Impact and Hit Effects
Category: DNF
by Kristian Joensen, on Fri Feb 13 2009, 06:11PMGeorge Broussard has a new quote up on his Twitter:
Working on hud impact and hit effects today. Been in a while but need polish and attention. These things really contribute to the "feel".
(Source)
Seems like their current focus is pretty centered on the intereface and menus.
Update:
George has since answered a question about the above Twitter update.
Question:
shawnomatic77:
@georgeb3dr I'm a UI guy in the industry and I'm curious, are you guys using some kind of middleware like Scaleform or something custom?
@georgeb3dr I'm a UI guy in the industry and I'm curious, are you guys using some kind of middleware like Scaleform or something custom?
Answer:
GB:
@shawnomatic77 Just basic custom stuff. Being a shooter you don't tend to need EA sports/racing style interfaces.
@shawnomatic77 Just basic custom stuff. Being a shooter you don't tend to need EA sports/racing style interfaces.
Update 2:
Yet another update:
GB:
Putting in some new main menu sound effects. Beefy sounding.
Putting in some new main menu sound effects. Beefy sounding.
Thanks to Adam Cracow of the 3D Realms forums for the heads up.