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"Don't worry. When I say tech complete, I mean we could ship if all the content were done. It's fairly easy to add and update shaders and we do so all the time."

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Is Gearbox doing a good job handling the Duke Nukem IP?

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Nov
27

Duke3D Reloaded AKA Duke-Next Gen Website Live!

Category: Duke3D
by Yatta, on Sat Nov 27 2010, 07:00PM


duke3d_reloaded.jpg

Duke Nukem 3D: Reloaded is a complete revision of what Duke Nukem 3D, might have looked like if it was created today. The vision behind the project, is to recreate Duke Nukem 3D, with the help of modern technology, gameplay elements, level design, visual effects and more using the award winning Unreal Engine 3.

This gives us the oppurtunity to take all the best from 1996 and deliver for 2010 / 2011. We are going to stay true to Duke Nukem 3D, but we are also going to be integrating all the new gameplay elements from this century! Thats why this is a "Revision". Many of the locations, design decisions and gameplay elements behind Duke Nukem 3D, were limited because of technical limitations back in 1996.

But 2010 offers alot more technical advantages we can use to deliver the best Duke Nukem 3D experience possible.
On this official Duke Nukem 3D: Reloaded website you can follow our development closely as we post new media and podcasts. You can also read about the team, visit the forum and show us your support on twitter, facebook, moddb and indiedb.

Since this is a no budget project it is possible to donate money to the project. Donations go towards administrating and running our game-servers and webservers. You will also support other development aspects, like licenses, tools and more. By donating, you'll get a lot of benefits, exclusive first access, screenshots, beta invites, etc. For more information about donations, please click the "Donate" button. All the help is appreciated.

Enjoy the new website!


Thanks for the heads up, Para-noir. [Archives: 1 2]


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