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How you feel about the "Bombshell" game announcement?




Posted by Yatta
Votes: 1250 Comments: 0
Previous polls


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most ever online: 610
(Members: 7, Guests: 603) on 10 May : 09:56

Members: 1177
Newest member: Yamato


Interceptor Entertainment`s Child`s Play Event

Category: Site News
by Green, on Fri Dec 14 2012, 04:27pm

The Livestream is over! The official playtime was 13 hours and 56 minutes. Thank you so much for all the donations to Child's Play. You are making a huge difference for kids in hospitals all over the world! Did you miss the Livestream? You can watch the archived version of the entire Shadow Warrior Play-though right here!

The Live Stream has begun! Who wants some wang?!

childsplay.jpgInterceptor Entertainment CEO Frederik Schreiber's doing a Child's Play Charity event to raise money for children in hospitals and he wants your vote to help decide which game to play through!
Our Game Director Frederik Schreiber is doing another Childs Play Charity Event, to help kids in Hospitals all around the world. It will be yet another game marathon - And this time around YOU will decide which game he should play! The Livestream will start on Dec. 21st 2012, 1. pm, PST. There will be prizes, and maybe even a sneak peak of Interceptor latest game, Rise of the Triad! More info on



Duke Nukem 3D Free on!

Category: Duke3D
by Green, on Wed Dec 12 2012, 07:20am

Duke Nukem 3D: Atomic Edition, the legendary FPS in which the Earth's greatest hero provides a steady flow of bullets and badass one-liners, is available on, for the low price of one smile, for the next 48 hours. That's not all. For the first time in history, this supreme space-alien slaughter simulation is also available on Mac!


Duke Nukem 1+2 now on

Category: Duke Nukem
by Green, on Thu Dec 06 2012, 04:00am

Released in the early 1990s, the Duke Nukem 1+2 games defined the standards for the run-and-gun platformer genre on the PC. But not only that. They did much more. They started the career of one of the gaming's most iconic heroes: Duke Nukem. Being great platformers on their own, full of creative level design, exceptional ideas, and tongue-in-cheek humor, they still provide bucketloads of prime entertainment. Before Duke Nukem went 3D, he totally rocked the 2D. Here's your chance to see it for yourself!


Shadow Warrior on iOS

Category: 3D Realms
by Green, on Wed Nov 21 2012, 01:48pm


3D Realms and General Arcade is happy to announce the port of Shadow Warrior to iOS.

Lo Wang. Master ninja assassin for 20 years. A Shadow Warrior. Shadow warriors are the best of the best, and Lo Wang was the best of the Shadow warriors. Every top company in Japan had a shadow warrior... a protector, a negotiator, a cleaner.

Lo Wang worked for Zilla Enterprises, a conglomerate with control in every major industry. Too much control. Power corrupts, and Master Zilla's corporation was corrupted to the core.

Lo Wang discovered Master Zilla's demonic scheme to rule Japan, using creatures summoned from the dark side. A man of honor, Lo Wang quit. But one as powerful as Wang either must be on your side, or on no one's side. Master Zilla unleashes his creations for their first test: to kill a single man, a shadow warrior.. Lo Wang!

        sw_ios_001.jpg sw_ios_003.jpg sw_ios_004.jpg 
                      sw_ios_005.jpg sw_ios_006.jpg



Shadow Warrior and Terminal Velocity on

Category: 3D Realms
by Green, on Fri Nov 16 2012, 04:57am, the digital distributor with the DRM-free difference, is thrilled to announce today the addition of 3D Realms classics to their catalog, bringing games from one of the most important names in 90's gaming to the service. Two fantastic shooters, Shadow Warrior and Terminal Velocity, are available right now for $5.99, while more classics from 3D Realms can be expected in the near future.



Randy Informally Confirms More Duke Games

Category: Duke Nukem
by Yatta, on Thu Sep 13 2012, 07:47pm

As seen in the first five minutes of this IGN interview:
“I willingly and lovingly acquired the brand. When I did that, I wasn’t thinking that the only goal is just to make sure everyone could play Duke Nukem Forever,” Pitchford told IGN. “The real goal for me is I’d like to build a Duke Nukem game again.”

He continued to say, “I think what I would do and what Gearbox would do would be a little different" than Duke Nukem Forever. "I think it would be amazing, and I look forward to that.”
Thanks for the heads up, ELV1S!


Hyde209`s 8-Bit Duke Nukem Game Teaser

Category: Duke Nukem
by Yatta, on Sun Aug 26 2012, 12:28pm


Duke Nukem 3D on Sale, Half Off!

Category: Duke3D
by Yatta, on Fri Aug 17 2012, 11:03am



Interceptor Entertainment Developing Rise of the Triad Remake

Category: 3D Realms
by Yatta, on Fri Aug 03 2012, 01:31pm

Looks like we were right!  Thanks for submitting the news, FoxMulder.
Oh, and here's the official trailer.


Community Build Project 8: Metropolitan Starlight RELEASED!

Category: Duke3D
by Yatta, on Sun Jul 29 2012, 03:08pm

Micky C sends word:
There have been several Duke maps released over the past month or so, so don't forget to check out the forums for those tasty treats. But today marks the release of no ordinary map, but a Community Build Project, where 10 or so mappers from around the planet join forces and combine their skills and effort to spit out a single, large, high quality and "f**king epic" singleplayer map.

The mappers involved with this particular CBP are: Mike Norvak, Michael "Micky C" Crisp, Paul "High Treason" Monteray, Mister Sinister, Maarten van Oostrum, Merlijn van Oostrum, Captain Awesome, Forge, quakis, and William Gee.

In reality there have been more than 8 CBP's, however lets not get into the trivialities of naming conventions and instead provide you with the description:

After 6 months of work, here is Community Build Project 8: Metropolitan Starlight, a huge space-city themed map (file size is 1.1 mb!) that will take you anywhere between 30-50 minutes to complete. There was a long beta testing period where a lot of cross-polishing was done where content was added/polished/slightly changed to aim for a more consistent look throughout, while still maintaining the variety that comes with having multiple mappers. So we hope it is worth the wait. The map makes some use of TROR, and has been designed for polymer with lights disabled, but is also 97% classic renderer compatible for those with polymer issues. HRP is NOT supported, use at your own risk. There is an original music track by Norvak.

The "story" is as follows:

Duke comes out of the restroom to find his beloved domed city in orbit around the Earth has been overrun by aliens. You must explore the city and find a way to unlock the central spire which contains a nuke button that causes the city to self-destruct, as it's the only way to guarantee wiping out all the alien scum before they make it to Earth.

There are a lot of cool areas in this map, but rather than spoiling them with tonnes of photos, just look at this one, and experience the rest yourself!


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