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How you feel about the "Bombshell" game announcement?




Posted by Yatta
Votes: 1634 Comments: 2
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Core Systems Being Finalized for DNF

Category: DNF
by Yatta, on Mon Feb 09 2009, 02:52pm

It's George's time of the month again!

Looking at item interface on screen again. We're trying to finalize some core systems and polish them up.

Come on George, enough teasing, more pleasing!


Fan Art 2009 Page Launched

Category: Site News
by Yatta, on Sun Feb 01 2009, 10:53pm

This is our largest batch since 2005, with 23 pieces of art.  Many thanks to Micki for gathering all these images so that we could put them up on the site, and many thanks to every artist who contributed to the page.

There you go.  Another year gone by, another year of die-hard fans still not giving up on Duke.  No other game has dedicated fans like this.  You hear that, George? is now home to over 100 pieces of Duke Nukem fan art.


Happy Birthday Duke3D!

Category: Duke3D
by Kristian Joensen, on Thu Jan 29 2009, 05:23am

13 years ago today, January 29th, 1996 a game development studio in Texas called 3D Realms unleashed the shareware version of a game upon the world. That game was Duke Nukem 3D. A game that was to have a huge influence on the gaming scene as it according to many revolutionized gaming. It went on to have have a great success and spawned many console ports and spin-offs. Some of the things that made the game so successful was the humor, the interactivity, the realistic modern day level design and the strong presence of the bad ass titular character Duke Nukem.

The year after the release of Duke Nukem 3D 3D Realms started early research on a sequel to it, that game is still in active development today.....

We here at have as the reason for our being the Duke Nukem series and are all great fans of Duke Nukem 3D.

Happy Birthday from us at


Another GB Twitter Update

Category: DNF
by Yatta, on Mon Jan 26 2009, 04:11pm

Packing up to go visit our publisher and show them the game and cool sh!t to get them hyped and excited. Cold and rainy day to fly.




Working on item interface and 360 d-pad layouts.

Smells like "360 confirmed" to me, what do you think?


High Resolution Pack v4 Preview

Category: Duke3D
by Yatta, on Tue Jan 20 2009, 03:40pm

This is a preview of the next version of the Dukie Nukem 3D High Resolution pack, which will be available in February 2009.

This is Beta footage running on EDuke 32 version "1.5.0devel 2008 1230" with a third party bloom lighting mod.  The music, which is part of the large collection of high definition music that is accompanied with this version of the HRP, has been slightly sped up in order to stay in sync to the end of the video.

The footage was recorded with Fraps at 30 FPS in 1280x720 (720p HD) resolution on an AMD 4200+ X2 machine with 2 GB ram and a 256 MB GeForce 7800 GT graphics card.  All graphical settings are set to maximum, with detail textures enabled.

The highlight of the new features included in this version of the HRP are--you guessed it--the strippers.

Duke3D HRP v4 SVN #261 (2009-01-19)
Maphacks Reloaded v4.0 (pre-release for this build)
EDuke32 Music Pack v1.04
EDuke32 snapshot v1.5.0 (v2008-12-30)

See below for changelog:

[ Read the rest... ]


George is Back... with a Vengeance!

Category: DNF
by Yatta, on Mon Jan 12 2009, 01:41pm

A very brief, light Twat discharge from George Broussard renders the fans to become cautiously optimistic:

Game developers often say "Cutting is shipping". We begin this year with a vengeance and a chainsaw.

Cross your fingers and PRAY, damn you



Worked on menu design and layout with Pete and Layne for a couple of hours.

Interesting... not to make any false insinuations, but isn't menu design something you'd work on when you're pretty far into development?  This might be a good sign.


Presenting the New Forums

Category: Site News
by Yatta, on Sun Jan 11 2009, 11:42am

You asked and we delivered, just in time for the new year!  Actually, it had been a while since we wanted to upgrade/update our forums, because we needed something that went hand-in-hand with the new look on the main page.  Aside from the new design, which was done by our very own masterful RedSplat, there's tons of new features on our forums.  If you're a regular poster, you'll definitely enjoy the new experience.  If you haven't registered on our forums before, now's the time!  Click the image below to check out our new forums:


By the way, if you're having graphical problems, update your fucking browser cache!  It's easy--just hold CONTROL and press F5 three times. So long, old forums!


Happy Holidays from!

Category: Site News
by Yatta, on Wed Dec 24 2008, 01:53pm

This is our fourth Christmas since the birth of the site, and what better way to celebrate this holiday than with Micki's awesome new Duke Xmas drawing?


Simply amazing, Micki. 


George's Xmas Surprise

Category: DNF
by Yatta, on Thu Dec 18 2008, 04:17pm



Update #2: George speaks on Shacknews:

Don't worry, all you ask for is there and coming. This was originally a level that Allen made and printed, to use as wrapping paper for our xmas party gift exchange. We thought it looked neat, tweaked it and released it as a wallpaper. There is a lot of color and whacky locations in the game. These are just some of the enemies. We're going for a non-cartoony style so you're not going to see lots and lots of color and camp on the enemies themselves.

Thanks for the heads up Zach!

Original News Item:

Slap me on my ass and call me Yattix, because we might see more of DNF before the year is over, after all.  George's latest Twat discharge:

Keep your eyes peeled. A little xmas surprise is on the way later today. Don't get too excited, but I think you'll like it.

Don't get too excited?  Come on Georgio.  We're as pathetic as whores these days.


3D Realms Christmas Party Photos

Category: 3D Realms
by Yatta, on Sun Dec 14 2008, 12:02am

Among the photos is an interesting gift wrapping with a picture of the cycloid empreror and pig cops.


Thanks to Techbot for flipping the image and all.

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