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New Map Release: Have Fun Storming The Castle

Category: Duke3D
by Mblackwell, on Sun May 09 2010, 05:56pm

In case you missed it, Mikko at MSDN has posted a review of a new map by SalaciusCrumb of Starship Troopers TC fame. His new map "Have Fun Storming the Castle" requires DukePlus, and has the same sense of scale as SalaciusCrumb's other recent maps. Check out the review here.

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Various Duke Nukem Updates

Category: Duke Nukem
by Yatta, on Fri May 07 2010, 07:10pm

Today marks the one-year anniversary from the time George Broussard's alleged failures led to the Duke Nukem Forever team bidding its farewell to the world.  Since then, news on Duke Nukem Forever has been scarce, and while fans remain enthusiastic about the game, many are disappointed and hungry for answers that 3D Realms founders Broussard and Miller refuse to divulge due to their ongoing lawsuit with Take-Two.

Despite all this, visitor activity on remains strong, and our forums continue to serve fans who are especially involved in modifications for Duke Nukem 3D and its Windows/Linux port, EDuke32 (authored by's very own TerminX)!

In other news, Duke fan Gerlof alerted us to his Grabbag Dance Mix which he authored late last year, but which went unnoticed until recently.  You can download an MP3 version of the mix here (9.28 MB).

Lastly, we have a message from the owner of one of our hosted Duke Nukem websites, Hendricks:

I just wanted to send you an FYI about some things I've just done.

First, I've released the second major versions of:

Duke: Nuclear Winter Plus
Duke Caribbean: Life's A Beach Plus
Duke Nukem 3D N64 Music Pack
Duke Nukem 3D Saturn Music Pack

They have threads in the Duke 3D forum listing changes and whatnot.

I've created a sticky thread with comprehensive installation instructions for all the Duke add-ons.

2492_nw_thumb.jpg 2492_vaca_thumb.jpg

That's all the news for now, folks!

Signing off, but never giving up on Duke or  Yatta.

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3D Realms vs. Take-Two: The Showdown

Category: 3D Realms
by Duke Nukem, on Sun Apr 04 2010, 10:53pm

betallonduke_thumb.jpgWe don't normally post news items to accompany new polls, but tonight's is a special one.

For those that need some catching up--the story goes a little something like this:  In May of last year, Take-Two, which holds the publishing rights to Duke Nukem Forever, filed a breach of contract lawsuit against 3D Realms over George Broussard's alleged failure to deliver the game since development began in 1997.  Consequently, the fate of 3D Realms as an inhouse developer, and the fate of Duke Nukem Forever as a 3D Realms title now remain in question.

Now then, in our latest poll we ask the fans what they think will be the outcome of this lawsuit.  Will 3D Realms come out victorious, or will Take-Two reaffirm the alleged validity of this photo through a victory of its own?

As you ponder the answer to this question and contemplate voting, remember that our fragile democracy was secured by men who marched across their countries and traveled abroad to fight for it with their lives.  It is in the spirit of democracy and the endeavors of these brave souls that you, the fans, must exercise your right to vote.  We ask not that you go even across the street to the ballot (as you would during a political election)--no, kind sirs--we ask that you simply click the appropriate radio button in our poll box within the comfortable confines of your homes!

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Duke Nukem Forever Was To Go Gold Today

Category: DNF
by Yatta, on Thu Apr 01 2010, 09:53am

Jason Bergman, former producer of Duke Nukem Forever via Take-Two subsidiary 2K Games, posted on his Twitter today:

MOMENT OF SILENCE PLEASE: by the 3DR/TTWO development schedule, April 1st, 2010 was supposed to be the day Duke Nukem Forever went gold.

Berman also stated that the planned release date was "totally intentional. It was going to be hilarious."

Thanks to Para-noir for the heads up--we love you too.

Update @ 2:40 PST: When asked, "Was 3D Realms really that close to going gold with Duke Nukem Forever?" -- Bergman replies with confidence that 3D Realms would have met their April deadline if Take 2 hadn't sued them:

I wholeheartedly believe that had things gone differently, they would have made that date.

Of course, not everyone may agree with that statement, granted the game's former lead developer, George Broussard, has been said to be an alleged failure (see paragraph next to Pharaoh's Tomb image).

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George Broussard Answers Your Questions

Category: DNF
by Yatta, on Tue Mar 30 2010, 08:32pm

Have you heard of of  It's another one of those overrated social networking websites like Twitter, which, for absurd reasons, tend to become more popular than they deserve to be.

Speaking of things that receive more attention than they are worthy of, the alleged failure behind Duke Nukem Forever is now taking anonymous questions for your reading pleasure! Here's a sampler:

Will Duke Nukem Forever ever see the light of day?

Magic 8-Ball says "Concentrate and ask again."

Well, I guess that's a better answer than "stay tuned."

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Fan-Made Movie: The Duke: Fate of Humanity

Category: Duke Nukem
by Yatta, on Mon Mar 29 2010, 04:37pm

theduke_movielogo.jpgAnd just when we thought the fan-made Duke Nukem movie craze was over, new developments were set afloat here at and over at a Facebook fan page for The Duke: Fate of Humanity.  Says Paul, the large-testicled man behind the film:

The Duke - Fate of Humanity is a nod towards the toughest bad-ass of all time. A few minute short about the beginning of an Alien invasion and some heroic, yet questionable motives... Coming... surprisingly soon.

The film stars sexy female Finnish actress Johanna Pohtinen (seen below), who, with her blue eyes and blonde hair, is more than many of us can personally handle.  Luckily, there is a Duke.

thumb_theduke_1.jpg thumb_theduke_2.jpg thumb_theduke_3.jpg

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More Evidence for DNMP on XBLA

Category: Console Duke
by Yatta, on Thu Mar 25 2010, 09:28am

Last year, we announced the possiblity of 2002's Duke Nukem: Manhattan Project coming to Xbox Live Arcade.  Yesterday, there was some more evidence (from a Korean site) suggesting this is true.

The release date is still unknown, as is the real status of the port.  For fans that enjoyed the original sidescroller Duke Nukem games, Manhattan Project is a fantastic platformer packed with Duke Nukem style one-liners and nonstop action, and they would surely find this XBLA port to be very pleasing.

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Duke Nukem Eternity Mod Released!

Category: Duke3D
by Yatta, on Sun Mar 07 2010, 05:38pm

We apologize for the lack of updates in the past few weeks.  While there admittedly hasn't been much to report in the Duke Nukem Forever department, the Duke Nukem modding community has been making significant progress towards creating user-developed content reminiscent of Duke Nukem Forever.  Duke Nukem Eternity is probably the best looking mod out there for EDuke32 right now, and it plays somewhat like what you'd expect from DNF.

Duke Nukem Eternity is a 2 level episode utilising the wonders of eduke32's polymer system ,  Dukeplus,  & the HRP to create a unique Duke Nukem Experience. DNE is set at the start of the alien invasion in LA, The story is portrayed in a much more  modern way along with the gameplay. But none of this would have been possible if it were not for

TX & Plagman
- For creating eduke32 & polymer
Deeperthought - For making all the gameplay possible through Dukeplus
The HRP Team - For the tons of assets that give DNE its look
Black Rayne Studios - You make some awesome models, thanks a lot for supplying them
Darkcaleb - for converting and contributing some models, APC & Cop Cars , to name a few
The Commander - for the car exploding code
Muelesa - for the dukebike exploding code bit  added into the cars
VInsaneone - Cheers for the new duke lines
CGtextures - thanks for the new textures I used
The DNF3D Community Pack team :  Thanks to Daniel262b Fantinaikos, Jaxx, and supergoofy for contributing to this MAPS, New Skins EDF / LAPD / Pigcop Skins , strip club signs, and the terrible script  by DanM


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The Soldiers Behind Duke Nukem Forever

Category: DNF
by Yatta, on Tue Jan 12 2010, 06:40pm

Former 3D Realms employee and Duke Nukem Forever art director Tramell Isaac has updated his blog once more to talk about his last days at the company.  While some may not share his forgiving views on (allegedly) failed 3DR CEO George Broussard, it is as always evident that the employees at 3D Realms were tough, talented, and dedicated members of a diligent development team that faced an unfortunate end.  Isaac reinforces this best in the following quote:

NO ONE gave up. Not a single person on that team wanted it to end, let alone end the way it did. As a matter of fact I know for sure that many people made sure that they wrapped up what they were working on and checked their data in before leaving that very day. Not because they were told to but because they cared about the project. They respected DNF enough to leave it with pride.

Well said, Tramell;  I think I speak for the entire community when I say that our best wishes go to all the former 3D Realms employees who worked on Duke Nukem Forever, and who are now flourishing at their new places of work.

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Jon St. John on Duke Nukem Forever

Category: DNF
by Yatta, on Wed Jan 06 2010, 09:41am

Pixel Enemy reports that Jon, who voices Duke Nukem, had a panel discussion at the January 1-4 Music and Gaming Festival (MAGFest).  When a fan asked about Duke Nukem Forever, Jon advised him to "read between the lines."

I’m not allowed to speak on that subject, sir.

He’s asking about Duke Nukem Forever, let me go ahead and tell you right now that I’m not allowed to talk about Dukem Nukem Forever.

No, no, don’t be disappointed, read between the lines… why am I not allowed to talk about it?

Here's a short clip of the conversation (pardon the annoying ads--it's not our fault):

Jon's full panel video is available here.  Thanks to jayblings and Benjamin Foley for the heads up!

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