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The Soldiers Behind Duke Nukem Forever
Former 3D Realms employee and Duke Nukem Forever art director Tramell Isaac has updated his blog once more to talk about his last days at the company. While some may not share his forgiving views on failed 3DR CEO George Broussard, it is as always evident that the employees at 3D Realms were tough, talented, and dedicated members of a diligent development team that faced an unfortunate end. Isaac reinforces this best in the following quote:
Well said, Tramell; I think I speak for the entire community when I say that our best wishes go to all the former 3D Realms employees who worked on Duke Nukem Forever, and who are now flourishing at their new places of work.
Jon St. John on Duke Nukem Forever
Pixel Enemy reports that Jon, who voices Duke Nukem, had a panel discussion at the January 1-4 Music and Gaming Festival (MAGFest). When a fan asked about Duke Nukem Forever, Jon advised him to "read between the lines."
He’s asking about Duke Nukem Forever, let me go ahead and tell you right now that I’m not allowed to talk about Dukem Nukem Forever.
No, no, don’t be disappointed, read between the lines… why am I not allowed to talk about it?
Here's a short clip of the conversation (pardon the annoying ads--it's not our fault):
Jon's full panel video is available here. Thanks to jayblings and Benjamin Foley for the heads up!
Indie Duke Nukem Movie - Trailer
HMC, an indie production house based in Finland created this movie trailer featuring Duke Nukem. And they would like your opinion on it.
Maybe, if enough people enjoyed this, they'll make a short film.
There are 1080p and 720p downloadable versions available at HMC's website.
I hope they make the movie. Preferably with blonde babes, kthx.
Happy New Year! - Fan Art 2010 Page Launched!
We've got 17 new pieces of fan art, exclusively available at Duke4.net! Many thanks to Micki for gathering all these images so that we could put them up on the site, and many thanks to every artist who contributed to the page. Here are a few samples from Anders/Joel, OttoMoto, and Steven Ward, respectively:
There you go. Another year gone by, another year of die-hard fans still not giving up on Duke; no other game has dedicated fans like this. Duke4.net is now home to over 120 pieces of Duke Nukem art, so check the fan art page to view content dating all the way back to our first exclusives from 2005!
Scott Miller Promises New Duke Games
Shacknews reports:
Interestingly enough, Scott also claims that works on Duke Nukem Forever and a Duke Nukem movie have not halted despite 3D Realms' internal problems. Finally, he talks cash:
Granted 3DR had to lay off its internal development team, most of that money is probably gone. Read the full article at Shacknews.
Merry Christmas from Duke4.net!
We at Duke4.net wish all Duke fans a merry Christmas and a safe new year. We'll follow up soon with our next batch of fan submitted artwork, but in the mean time, Micki! drew this in advance for a holiday greeting:
Merry Christmas and Happy New Art!
The images below below were done for Duke Nukem: Critical Mass and published by Apogee Software's associate, FRONTLINE Studios. We went over Critical Mass here and also here when we talked about the new Apogee.
Thanks K100!
Wired´s Rise and Fall of DNF and 3D Realms
Three months ago, I was contacted by Wired magazine to do an interview for a feature article on the rise and fall of Duke Nukem Forever. Little did I know about how awesome Learn to Let Go: How Success Killed Duke Nukem would turn out, or how informative it would be--there are details about the game in the article that I never knew about, including the possiblity that DNF had five hours of gameplay even back in 2007:
The article talks about how George Broussard and Scott Miller kick-started their career and how 3D Realms rose to power with Duke Nukem 3D, but hit the ground hard after constantly delaying DNF and in turn being sued by their publisher. The amount of money involved (millions!) and the figures pertaining to 3DR/DNF as mentioned in the article are pretty mesmerizing. There are various anonymous quotes from former employees in there as well, describing some of the internal problems arising from bad management:
The arranagement of events regarding the development of Duke Nukem Forever, in addition to the supporting quotes, are quite fantastic. Much of the drama dancing around the game's development is covered, and it would be a shame for any fan not to give this article a quick look, if not a nice thorough read.
Many thanks to Rafael and Clint for bringing the release of this article to our attention!
Holiday Duke Photo
Wishing us an early Christmas, Duke posted this image on his Facebook to pimp the upcoming Critical Mass game.
Mysterious ´D-Day Preview´ Photo
We've been hesitant to post this image that appeared on a Duke Nukem Facebook fan page, which may or may not be endorsed by Scott Miller of 3D Realms. It's not known whether this is an actual Duke Nukem Forever screenshot, a photoshop job, or a screenshot of a new game that uses assets from DNF.
The setting of the picture is similar to the stadium from the leaked DNF demo reel and screenshots, but it has been posted under "D-Day Pics" in the Facebook profile. Also, some have speculated that the character in the image is an EDF (Earth Defense Force) soldier.
There are also rumors of a new DNF or Duke-related trailer, which I would like to confirm as baboon shit until there is solid evidence for a said trailer.
Update: Our community member JobivanHiob, who is a Facebook friend of Scott, has confirmed that Miller created the fan page, and that he shared a viewing of an unknown trailer with former 3D Realms employee Jeron Moore. Scott also posted a message on his Facebook saying that "the trailer rocks"--we don't know what trailer he's is talking about, and we still have no information on the origin of the "D-Day" image, but we'll update this news item with details as/if they become available. In the meantime, we're wondering if this might have anything to do with the "big and unexpected" announcement.














