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"Yeah. Duke 3D interactivity x 1000. At least in terms of scope and number of things you can mess with."

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Is Gearbox doing a good job handling the Duke Nukem IP?

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Nov
21

Maximum PC--Duke Nukem: The Once & Future King?

Category: DNF
by Yatta, on Sun Nov 21 2010, 05:50AM

It's a nice four-page article with background information and new interviews with Gearbox folks:

Thrills, drama, a long grind, and a twist ending—these are the sorts of things you normally expect from a videogame. They are not what you expect from the story behind a game. But then, Duke Nukem isn’t any ordinary game, and the saga of its development has been anything but normal. For more than 13 years, the gaming world’s been waiting for Duke, and now the end is in sight. But first, let's review what's happened until now.

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And we finally get to see the magazine screenshots in their origina form!  Thanks DavoX/Vinloov.

Also, there's new Duke Nukem Forever footage in Jace Hall's show yet again, but with the extra baggage removed: 4x1 - 4x2 - 4x3 - 4x4 - 4x5 - 4x7 - 4x8 (Thanks Angelo86).


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