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What makes you orgasm more?



Duke Trilogy, as announced by the resurrected Apogee

Duke3D coming to Xbox Live



Posted by Yatta
Votes: 83 Comments: 0
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Apogee Joint


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The website ScrewAttack just posted their list of the Top 10 FPS of all time. They hit a few Apogee ...


Date published: Thu, 10 Jul 2008 10:46:44 -0600
Details
Jul
20

New Grabbag Cover by Epinikion

Category: Duke Nukem
by Yatta, on Sun Jul 20 2008, 11:21PM
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Download - MP3 Format, 5.07 MB

It was long time ago when our band appeared, showing the Prey Overture Metal Version to the visitors of [the 3D Realm] forum. And now the time has come to show you our version of legendary tune from the Duke Nukem game. Hope it will be interesting for you to meet that new vision of old melody.


- Epinikion, www.epinikion.com


Comments: 2
Jul
14

Apogee Returns, Announces Duke Nukem Trilogy!

Category: Duke Nukem
by Micki!, on Mon Jul 14 2008, 08:33AM
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Apogeelogo.gif
You didn't see it coming did you? And neither did I.

Apogee Software (3D Realms' former company name) has been revived; it comes not only with an official Press release dated today, but also an announcement of a Duke Nukem Trilogy made for the two handhelds, Nintendo DS and PSP.

Features include:
  • 9 Different World Locations
  • 36 Action-Packed Levels
  • 3D Accelerated Graphics
  • 3D Characters with Detailed Textures
  • Real-Time Particle and Lighting Effects
  • Multi-Mode Play with up to 5 Different Styles of Game Play Action
  • Multi-Player Action
  • Total Ass-Kicking Weapons

Seriously, what more could you ask for in a Duke Nukem Game?

Read everything about the game trilogy on Apogee Software's website. Duke4.net will keep you updated as it comes.

According to one of the company officials they will be at E3:
"Hope everyone understands that we will not have much time to respond to questions right now...we will be at E3, so give us some time"
Edit:
[July 15 Update:]
Naturally people are wondering what relation this has to 3D Realms, Scott Miller had this to say on Shacknews:
"Correction: 3DR has nothing to do with the new Apogee, other than helping to set it up -- but no management role at all. It's a real rebirth, and has access to several original Apogee brands/titles."

[July 15 Update... Again:]
Shacknews Reports that Deep Silver Signed a Deal with Apogee.

[July 19 Update:]
Shacknews posts more info on the Trilogy.  Thanks Roger!


Comments: 8
Jul
10

The Rise of Duke Nukem by McBacon

Category: Duke Nukem
by Micki!, on Thu Jul 10 2008, 07:22PM
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A certain Mr. McBacon on the 3D Realms forums lead me to this interesting article about Duke's past.
What I found particularly interesting was the Family Tree of Duke, a compilation of Every 2D, 3D, First Party, 3'rd party, console and PC game he's ever been on.

Mark Brown, who wrote the article on British Gaming Blog seemed to put quite some effort into his article, so if you didn't follow much of Duke's past earlier, why not go and read through those 5 pages of Duke's past on British Gaming Blog's article of our favorite game character?

Admit it, you got nothing better on your mind anyways, so go give it a read!


Comments: 7
Jul
09

Duke3D on Xbox Live Screens

Category: Console Duke
by Yatta, on Wed Jul 09 2008, 05:56PM
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Shacknews and Kotaku have posted XBL Dashboard screenshots of Duke Nukem 3D, which have been acquired through PartnerNet, a private network for Xbox 360 developers. The shots display the various achievements you can unlock as well as a placeholder price of 1337 Microsoft points equivelant to $16.71. This might mean the game might be available for download soon!



Thanks to Micki, DkNkm, and phreakindee for the heads up.


Comments: 5
Jun
29

Custom Sculpture of Duke

Category: Duke Nukem
by Micki!, on Sun Jun 29 2008, 12:04PM
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That's right, and it looks badass.

Thumbnail - Click to enlarge

XenovipeR sent me this excellent photo of his current project.

It's currently a WIP project, but it definitely looks promising, and looking at mr. XenovipeR's personal website, there's no doubt that there'll be some awesome detailing with this Duke sculpture of his.
We'll keep you updated when he makes another update on this figure untill it's fully completed.



Comments: 3
Jun
21

New miniature screenshot and a job posting

Category: DNF
by yossa, on Sat Jun 21 2008, 01:33PM
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George Broussard calls for help! A job posting on Gamasutra reveals 3D Realms is in need of another level designer. But more importantly it also reveals a new look for Duke Nukem, captured yesterday in the game according to George. Duke's now more true to his DN3D roots and also sporting a gun and a pipebomb! Last but not least, we get a glimpse of outdoor environments on a sunny day.

duke_desert_small.gif

In a thread on 3D Realms forums GB states that in additon to level designers, 3DR is also looking for gameplay and Xbox360 programmers.


Comments: 8
Jun
17

Spore & Duke Nukem

Category: Duke Nukem
by Micki!, on Tue Jun 17 2008, 03:58AM
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sporenukem.gif

People are going crazy with the recently released Spore Creature Creator, and among these people are Duke fans. Quite a few creative minds already had their way with the editor and created characters from the Duke Nukem universe. Beware of Floating Octabrains, Fierce Battlelords, Freaky Cycloid Emperors and whatnot. But why stop here by just looking what others have done?!

We urge all you Duke fans to send in YOUR wild Creations that are related to Duke Nukem, we take submissions of any kind. Videos, screenshots or animated avatars, which are supported and easily done within the editor itself. You may also want to share your creature by sending us your creatures thumbnail from the "creatures" folder located in your Documents, so other fans can enjoy the sight, edit, and eventually play with them as they like.
Keep in mind, we do not want original made-up creatures, but rather the classic enemies from any Duke game released. But feel free to alter your creature in any way you wish, as long it somehow resembles an existing Character from a Duke game.

Don't have the editor yet? Head to Spore's official website and get either the trial, full version of Creature Creator. Whatever fits you the most, and send us your stuff

Here are some Creatures created by Parkar and Micki! using the Creature Creator:

Micki!'s Abominations:
spore_gif_2008-06-17_19-08-43.gifspore_gif_2008-06-17_20-12-44.gifspore_gif_2008-06-17_19-08-43.gifspore_gif_2008-06-17_19-05-36.gif
The Battlelord, Cycloid Emperor, and Octabrain, respectively


Parkar's Octabrain:
spore_gif_2008-06-17_19-04-13.gif

If we receive enough Duke Nukem Creature submissions we will create a page for all the creatures.
Let's see who can make the best Octabrain. Have fun!


Comments: 6
Jun
10

Why aftli Thinks We Will Play DNF This Year

Category: DNF
by Yatta, on Tue Jun 10 2008, 12:09AM
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I was browsing through our forums today and came upon something interesting. Something that I think the author of the post took a lot of time and effort to create, and as such I've decided to add it to the articles section of our site. Here's an excerpt:

Hey everybody. You guys might happen to remember me as Brett Gmoser, the guy who made the MAP Editing FAQ for Duke Nukem 3D awhile back. I'm still very excited about DNF. Recent events (starting with small screenshots, all the way to the Jace Hall gameplay footage) have gotten me even more excited. I think I've got some good theories on why we'll see a release date this year. Of course this is all speculation at this point, but I figured I'd share my theories here.

You should definitely check out what aftli has to say if you're dying to play the game too.


Comments: 3
Jun
09

DNF Gameplay: An In Depth Look

Category: DNF
by Yatta, on Mon Jun 09 2008, 01:51AM
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A lustful fellow by the name of ShepMode asked us to put together an article based on everything we know from the recently release footage. My immediate thought was, "I'm too lazy to do this shit," but then I thought about how Duke was in a bad, bad mood, and I didn't want to piss off one of his fans because who knows what he'd do to me. So I scavenged through a longass thread in search of answers, and then I saw three little piggies (actually it was the same pig in three different shots) that some guy who sported the name "NineT9 mustang" posted in the said thread. So you know what I did? I stole them is what I did. Posted them shits right down below. Sue me.

Thumbnail - Click to enlarge Thumbnail - Click to enlarge Thumbnail - Click to enlarge

There were other things in the footage of course, but I just thought the ones above stood out because they really gave you a nice (or the closest thing to nice given all we have is scrappy off-screen footage because George is stingy with media releases) depiction of the Pig Cop, which appears to be holding a chaingun. More screenshots of the footage can be found in the same thread and also in an earlier news item we posted here; however, in all honsety, I think you should just watch the damn video if you want to see more. But when it comes to details, this news item is for you. Anyway, moving along, up next I found some interesting screenshots with words written all over them. Apparently, TaloS had a lot of free time on his hands, just like me; his analysis is quite interesting and worthy of a die-hard Duke fan's attention, especially one with no life such as myself:

Thumbnail - Click to enlarge Thumbnail - Click to enlarge Thumbnail - Click to enlarge
Thumbnail - Click to enlarge Thumbnail - Click to enlarge Thumbnail - Click to enlarge
Thumbnail - Click to enlarge Thumbnail - Click to enlarge Thumbnail - Click to enlarge
Thumbnail - Click to enlarge Thumbnail - Click to enlarge Thumbnail - Click to enlarge

The last shot is by NineT9 mustang. And some speculative commentary by Unbeholder on the weapon shots:

1. (Chainsaw, Golden Desert Eagle.)
2. (Duke Shotgun, Ripper Chaingun.)
3. RPG, devastator, tactical nuke.
4. Tripmine, pipebomb.
5. Shrink ray, (Freeze Thrower, Microwave expander.)
6. Jetpack, Holoduke, Duke vision.

Before I end this news item I'd also like to put in my two cents about the game's menu: The menu screen can in no way be final AT ALL. In fact, not only is it not final, it's totally different from what the finished product will be. It's just a temp GUI they put together so they can access the game's settings without entering console commands. That's my personal opinion. Anyway, thanks to the guys who made this analysis possible--they're all mentioned above.


Comments: 4
Jun
07

Jace Hall on DNF

Category: DNF
by Yatta, on Sat Jun 07 2008, 01:29AM
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1UP's interviewd Jace about the recent video; he had this to say about DNF:

On to Duke -- of course, it was a work in progress, but even so it still was amazing. I mean, it felt like a full-on game. I've seen things shipped in far worse states of completion (Blood 2, cough), but you have to realize that what these guys are doing is attempting to achieve that "next level" and the sheer amount of detail, polish and plans that I saw going into this game helps me better understand where a lot of the development time is going. When you buy this game, you will be pleased. No question.

So yes, I saw Duke, and you will too in my show. Enjoy. I did. It looks great! Hall: This might be the only game in history worth waiting 12 years for, perhaps longer.... It was good.

At one point we'll probably do an analysis compilation of everything we can gather about the game from the recent gameplay video, so check back often.


Comments: 0
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