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Apr
02
The Future of Duke Nukem 3D Graphics
Plagman, the same dude that's awesome enough to lend us a file mirror for use with Duke4.org, has authored a new renderer for EDuke32. His modern OpenGL graphics engine will be available to the public soon, and will feature the following:
- Static and dynamic lights with a fully per-pixel lighting model
- Advanced parallax mapping
- Dynamic shadows
- Real-time reflections with per-pixel perturbation
- Hardware skinning for models
The renderer is not based on Polymost, and the minimum hardware requirement is a card which supports shader model 3; Polymost will still be available for systems which can't run the new renderer adequately. The source for this news item is reachable at this link. Click below for more screenshots:












