Translate Duke4.net
French German Italian Spanish Portuguese Nederlands Poccnйckaя Nederlands Chinese Arabic Korean English

Search

Welcome

Username:

Password:


Remember me

[ ]
[ ]
[ ]

Poll


How you feel about the "Bombshell" game announcement?



Optimitsic

Neutral

Pessimistic



Posted by Yatta
Votes: 1426 Comments: 2
Previous polls

Online

Guests: 66, Members: 1 ...
Yatta viewing error.php

most ever online: 610
(Members: 7, Guests: 603) on 10 May : 09:56

Members: 1181
Newest member: afroparrot


Apr
02

The Future of Duke Nukem 3D Graphics

Category: Duke3D
by Yatta, on Thu Apr 02 2009, 05:47pm

Plagman, the same dude that's awesome enough to lend us a file mirror for use with Duke4.org, has authored a new renderer for EDuke32. His modern OpenGL graphics engine will be available to the public soon, and will feature the following:

  • Static and dynamic lights with a fully per-pixel lighting model
  • Advanced parallax mapping
  • Dynamic shadows
  • Real-time reflections with per-pixel perturbation
  • Hardware skinning for models


The renderer is not based on Polymost, and the minimum hardware requirement is a card which supports shader model 3; Polymost will still be available for systems which can't run the new renderer adequately.  The source for this news item is reachable at this link. Click below for more screenshots: