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Apogee Joint
| » | Max Payne Movie Trailer Released
It was a long time coming, but we noticed today that the first trailer for the Max Payne movie has b ... |
| » | Help Wanted!
Need more help. Must go faster. Scotty, we need more powah! ATTN: 3DR Website level designers, loc ... |
| » | Top 10 FPS of all Time
The website ScrewAttack just posted their list of the Top 10 FPS of all time. They hit a few Apogee ... |
Date published: Thu, 10 Jul 2008 10:46:44 -0600
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New Grabbag Cover by Epinikion
- Epinikion, www.epinikion.com
Apogee Returns, Announces Duke Nukem Trilogy!

You didn't see it coming did you? And neither did I.
Apogee Software (3D Realms' former company name) has been revived; it comes not only with an official Press release dated today, but also an announcement of a Duke Nukem Trilogy made for the two handhelds, Nintendo DS and PSP.
Features include:
- 9 Different World Locations
- 36 Action-Packed Levels
- 3D Accelerated Graphics
- 3D Characters with Detailed Textures
- Real-Time Particle and Lighting Effects
- Multi-Mode Play with up to 5 Different Styles of Game Play Action
- Multi-Player Action
- Total Ass-Kicking Weapons
Seriously, what more could you ask for in a Duke Nukem Game?
Read everything about the game trilogy on Apogee Software's website. Duke4.net will keep you updated as it comes.
According to one of the company officials they will be at E3:
"Hope everyone understands that we will not have much time to respond to questions right now...we will be at E3, so give us some time"Edit:
[July 15 Update:]
Naturally people are wondering what relation this has to 3D Realms, Scott Miller had this to say on Shacknews:
"Correction: 3DR has nothing to do with the new Apogee, other than helping to set it up -- but no management role at all. It's a real rebirth, and has access to several original Apogee brands/titles."
Shacknews Reports that Deep Silver Signed a Deal with Apogee.
[July 19 Update:]
Shacknews posts more info on the Trilogy. Thanks Roger!
The Rise of Duke Nukem by McBacon
A certain Mr. McBacon on the 3D Realms forums lead me to this interesting article about Duke's past.
What I found particularly interesting was the Family Tree of Duke, a compilation of Every 2D, 3D, First Party, 3'rd party, console and PC game he's ever been on.
Mark Brown, who wrote the article on British Gaming Blog seemed to put quite some effort into his article, so if you didn't follow much of Duke's past earlier, why not go and read through those 5 pages of Duke's past on British Gaming Blog's article of our favorite game character?
Admit it, you got nothing better on your mind anyways, so go give it a read!
Duke3D on Xbox Live Screens
Shacknews and Kotaku have posted XBL Dashboard screenshots of Duke Nukem 3D, which have been acquired through PartnerNet, a private network for Xbox 360 developers. The shots display the various achievements you can unlock as well as a placeholder price of 1337 Microsoft points equivelant to $16.71. This might mean the game might be available for download soon!
Thanks to Micki, DkNkm, and phreakindee for the heads up.
Custom Sculpture of Duke
That's right, and it looks badass.
XenovipeR sent me this excellent photo of his current project.
It's currently a WIP project, but it definitely looks promising, and looking at mr. XenovipeR's personal website, there's no doubt that there'll be some awesome detailing with this Duke sculpture of his.
We'll keep you updated when he makes another update on this figure untill it's fully completed.
New miniature screenshot and a job posting
George Broussard calls for help! A job posting on Gamasutra reveals 3D Realms is in need of another level designer. But more importantly it also reveals a new look for Duke Nukem, captured yesterday in the game according to George. Duke's now more true to his DN3D roots and also sporting a gun and a pipebomb! Last but not least, we get a glimpse of outdoor environments on a sunny day.

In a thread on 3D Realms forums GB states that in additon to level designers, 3DR is also looking for gameplay and Xbox360 programmers.
Spore & Duke Nukem

We urge all you Duke fans to send in YOUR wild Creations that are related to Duke Nukem, we take submissions of any kind. Videos, screenshots or animated avatars, which are supported and easily done within the editor itself. You may also want to share your creature by sending us your creatures thumbnail from the "creatures" folder located in your Documents, so other fans can enjoy the sight, edit, and eventually play with them as they like.
Keep in mind, we do not want original made-up creatures, but rather the classic enemies from any Duke game released. But feel free to alter your creature in any way you wish, as long it somehow resembles an existing Character from a Duke game.
Don't have the editor yet? Head to Spore's official website and get either the trial, full version of Creature Creator. Whatever fits you the most, and send us your stuff
Here are some Creatures created by Parkar and Micki! using the Creature Creator:




The Battlelord, Cycloid Emperor, and Octabrain, respectively
Parkar's Octabrain:

If we receive enough Duke Nukem Creature submissions we will create a page for all the creatures.
Let's see who can make the best Octabrain. Have fun!
Why aftli Thinks We Will Play DNF This Year
I was browsing through our forums today and came upon something interesting. Something that I think the author of the post took a lot of time and effort to create, and as such I've decided to add it to the articles section of our site. Here's an excerpt:
You should definitely check out what aftli has to say if you're dying to play the game too.
DNF Gameplay: An In Depth Look
A lustful fellow by the name of ShepMode asked us to put together an article based on everything we know from the recently release footage. My immediate thought was, "I'm too lazy to do this shit," but then I thought about how Duke was in a bad, bad mood, and I didn't want to piss off one of his fans because who knows what he'd do to me. So I scavenged through a longass thread in search of answers, and then I saw three little piggies (actually it was the same pig in three different shots) that some guy who sported the name "NineT9 mustang" posted in the said thread. So you know what I did? I stole them is what I did. Posted them shits right down below. Sue me.
2. (Duke Shotgun, Ripper Chaingun.)
3. RPG, devastator, tactical nuke.
4. Tripmine, pipebomb.
5. Shrink ray, (Freeze Thrower, Microwave expander.)
6. Jetpack, Holoduke, Duke vision.
Before I end this news item I'd also like to put in my two cents about the game's menu: The menu screen can in no way be final AT ALL. In fact, not only is it not final, it's totally different from what the finished product will be. It's just a temp GUI they put together so they can access the game's settings without entering console commands. That's my personal opinion. Anyway, thanks to the guys who made this analysis possible--they're all mentioned above.
Jace Hall on DNF
1UP's interviewd Jace about the recent video; he had this to say about DNF:
So yes, I saw Duke, and you will too in my show. Enjoy. I did. It looks great! Hall: This might be the only game in history worth waiting 12 years for, perhaps longer.... It was good.
At one point we'll probably do an analysis compilation of everything we can gather about the game from the recent gameplay video, so check back often.














