Writes NightFright of hrp.duke4.net:
Merry Christmas! Can it be true, after all these years?
You’ve been waiting for more than ten long years, and finally it’s ready: A new version of the Highres Pack! While it won’t bring any truly spectacular changes, there’s one which has been demanded since ages…
Changelog HRP v5.5:
[FEATURE] Widescreen support for statusbar and menu tiles (Roma Loom)
[FEATURE] Added autoload and BuildGDX Definition
[UPDATE] Adjusted frames for inventory and fullscreen HUD (20, 30, 31, 33) to fit new widescreen statusbar
[UPDATE] Improved skins for Pigcop and Enforcer with support for normal/spec maps (gt1750)
[UPDATE] Improved signs (Besli): 498, 4456, 4519, 4930
[UPDATE] Alignment of Polymer weapons now closer to the original
[UPDATE] Grey font (2966-3001) now closer to the original (Roma Loom)
[UPDATE] Refined and expanded maphacks (LeoD)
[UPDATE] Various tweaks and optimizations for textures and models
While this news is certainly a reason to celebrate, it also comes with a grain of salt: Considering how little has been gathered since 2015, it is extremely likely that this is going to be the last official release of the HRP in general. While some amazing people such as LeoD admirably keep adding small things like additional maphacks, you cannot expect an overhaul of models, new textures or whatever any more at this point. The vast majority of the old team has moved on to different projects since ages (or simply vanished) and won’t return. It’s a reality we have to face and acknowledge.
Either way: We hope you can enjoy this unexpected additional present under your Christmas tree. Happy Holidays!