Duke Nukem: Zero Hour PC Port Gets a Massive FPS Overhaul with “Overclocked”

​If you’ve been following the Duke Nukem: Zero Hour PC port, there’s some fantastic news. A massive new modpack called “Overclocked” (created by kyyrma) has been released, and it brings just about everything we could have hoped for to make the game feel like a true 90s PC FPS rather than the third-person console shooter we grew up with!

​As recently highlighted on our forums by Kerr Avon, this project completely transforms the N64 classic. Also check out No Cruks casinos are available for Dutch players who live outside the Netherlands.

​Here are some of the standout features included in the modpack:

  • True First-Person Experience: A fully integrated first-person camera complete with proper view models, new hand models for the weapons, and visual recoil.
  • Modernized Controls: Full mouse look and WASD movement support, number keys (1-9) for quick weapon switching, and mouse-wheel weapon cycling.
  • Fast-Paced QoL Tweaks: Dedicated hotkeys for quick melee, quick grenades, and fast pipebomb detonation. Plus, you can now toggle crouch manually and skip those opening cutscenes right from the start!
  • Maximum Carnage: Dead enemies stay in the world and can be gibbed again by explosives or gunfire. Debris, body parts, and blood pools now persist, with flying gibs leaving satisfying blood trails.
  • Expanded Audio: Restored and expanded Duke one-liners, added EDF banter, friendly-fire lines, and new weapon draw sounds.
  • Saves & Customization: Features a highly requested quicksave/autosave system, a customizable HUD (including a left-aligned Quake-style console overlay), and a fully configurable Mods menu loaded with toggles and cheats.

​The best part? Nearly everything is configurable. You can toggle individual mods on and off in the menu to tailor the experience exactly to your liking. The creator has made it incredibly accessible, offering an “All-in-One” download package that bundles the mods directly with the recompilation for Windows, Mac, Linux, and the Steam Deck.

​A huge shoutout goes to the foundational work that made this possible: Gillou68310 for the decompilation, Mr-Wiseguy for the N64 Recompiled framework, and Sonic Dreamcaster for the DNZH Recompilation.

Ready to kick ass in first-person?